Showing annotations¶
Annotations are shapes that can be manually added to the viewer in order to highlight specific objects of interest, either for research purposes or when making a tour/presentation. It’s possible to generate several annotations at once, and you can choose from circles, polygons, and lines.
To add an annotation to the viewer, use either
add_circle()
,
add_polygon()
, or
add_line()
depending on the shape you want to
add. These methods will then return an object that can be used to further set
the visual properties of the annotation. See the sections below for more
information about each specific shape. Note that coordinates must be provided as
SkyCoord
objects.
Note
If you are interested in plotting a set of positions, data layers will be much more efficient/faster than annotations - see Adding data layers for more details.
Circles¶
Circles are the simplest kind of annotation and are defined using a center value and a radius. The radius can be assigned in pixels or degrees/arcseconds as preferred:
>>> from astropy import units as u
>>> from astropy.coordinates import SkyCoord
>>> crc1 = wwt.add_circle(SkyCoord(188, -57, unit=u.deg),
... radius=10 * u.degree,
... fill=True, fill_color='red')
Note that the properties of the circle can either be passed to
add_circle()
or can be set/changed on the
returned object afterwards:
>>> crc1.fill_color = '#008CA8'
See Circle
for a full list of available properties.
Note that if you don’t provide center coordinates, the circle will automatically be generated in the center of your view:
>>> wwt.center_on_coordinates(SkyCoord(190, -55, unit=u.deg))
>>> crc2 = wwt.add_circle(radius=10 * u.pixel, opacity=.4,
... fill=True, fill_color='#C4D600')

Once an annotation is no longer needed, it can be
removed via its remove()
method. The main
WorldWide Telescope object (wwt
in this case) also has a dedicated method
for erasing every existing annotation from view called
clear_annotations()
.
To add several identical circles at once, as you might while plotting a survey,
use add_collection()
. This method is built to be
compatible with Astropy workflows, so it can take a column of
SkyCoord
style coordinates from an Astropy table
as its argument. (A regular list of coordinates works, too.) Besides its
ability to take several coordinates at once, this method functions exactly like
add_circle()
, so optional keyword arguments that set
Circle properties are also available.
Lines¶
Lines are added, modified, and removed in a similar way to circles, except that
they are defined by a set of positions on the sky rather than a center and a
radius. The following example shows how to create a line of custom width that
traces the Big Dipper, fetching stellar coordinates through a
SkyCoord
method and joining them with the
concatenate()
function from Astropy:
>>> from astropy import units as u
>>> from astropy.coordinates import concatenate, SkyCoord
>>> bd = concatenate((SkyCoord.from_name('Alkaid'), # stars in Big Dipper
... SkyCoord.from_name('Mizar'),
... SkyCoord.from_name('Alioth'),
... SkyCoord.from_name('Megrez'),
... SkyCoord.from_name('Phecda'),
... SkyCoord.from_name('Merak'),
... SkyCoord.from_name('Dubhe')))
>>> wwt.center_on_coordinates(SkyCoord.from_name('Megrez'))
>>> line = wwt.add_line(bd, width=3 * u.pixel)
This code block results in the following picture.

See Line
for a full list of available properties.
The constellation is not completely connected, but as shown below, points can
also be added after the line has been initialized using
add_point()
:
>>> line.add_point(SkyCoord.from_name('Megrez'))
The line color can also be changed using either a color name, color hex string, or a tuple of (red, green, blue) values (each in the range [0:1]), e.g.:
>>> line.color = 'salmon' # html colors
>>> line.color = 'g' # matplotlib default colors
>>> line.color = '#C4D600' # hex strings
>>> line.color = (.7, .1, ,.3, .5) # tuples with (or without) opacity
The above example results in the following line annotation:

Polygons¶
Polygons are made in the same way as lines, but using the
add_polygon()
method:
>>> polygon = wwt.add_polygon(bd)
Note that vertices should be specified in counter-clockwise order if you intend to fill the polygon.
See Polygon
for a full list of available properties.
The main difference compared to lines is that the viewer will automatically
connect the last point added to the first in order to form a closed shape. This
is still the case if new points are added after the shape is initialized.
The closed nature of the shape means a fill color can be toggled on or off, but only if the polygon is built counter-clockwise. Otherwise, no fill will appear.
Using polygons allows arbitrarily complex shapes to be shown on the sky:
